RECRUITMENT
Work with us and appear on the credits of international movies
Following the international release of "ULTRAMAN" in April 2019, which boasts a record rating, we are now producing internationally renowned works, such as the Japanese series "Ghost in the Shell SAC_2045" which gathers fans from around the world, and a monumental work of SF "Blade Runner: Black Lotus", for the first time in full CG.
At SOLA DIGITAL ARTS, we put high expectations on motivated people and allow them to reach a supervisor position regardless of their age.
Working with us at SOLA DIGITAL ARTS means working with acclaimed directors on internationally renowned productions.
Staff we are looking for
Ideal candidate
Open communication between the various sections at SOLA DIGITAL ARTS is one of our priorities.
Therefore, we are looking for someone ready to think, not only about his/her own work, but about all the steps of the anime production.
We believe that if you are able to understand and get a broad perspective on the process of work creation, your own work will be more interesting and you will become the person you aspire to be.
Support provided
SOLA DIGITAL ARTS aims at creating a work environment where everyone can fully demonstrate their abilities and can have fun in their work. We provide various support to achieve this:
*The above are only examples
Employment Flow
The hiring process is identical for new graduates and mid-career applicants: offer will be decided according to the documents you have provided us with, and to the results of the job interview.
If you have any question regarding the recruitment process, feel free to contact us on the foam dedicated to recruitment.
- STEP1Application
- STEP2Screening of documents
- STEP3Interview
- STEP4Job offer
Staff wanted
For those residing abroad with no Japanese work visa
Currently, those who live overseas can only do it remotely.
Work visa holders.
Prefer to be able to work in an office.
- Hiring job categories
-
- ① BG Modeler
Work details:Hard surface modeling for BG / Props / Mecha / Vehicles assets
Software Used & Skills:Maya / Substance Painter / Zbrush - ② CH Modeler
Work details:Character Modeling for Human / Creature assets
Software Used & Skills:Maya / Substance Painter / Zbrush - ③ Rigger
Work details:General set up such as creating rigs for CH / BG assets, controllers and weight fixing
Necessary Skills:Maya, Mel
Preferrable Skills:Python - ④ Layout Artist
Work details:Defining the frame and camera work for 3DCG
Software Used & Skills:Maya - ⑤ Animator
Work details:General 3DCG animation work(Moction Capture base or Key frame animation)
Software Used & Skills:Maya - ⑥ Effect Artist
Work details:Creating effects for explosion / smoke / fluid / beam /destruction
Software Used & Skills:Maya / Houdini - ⑦ Lighter
Work details:Lighting and rendering tasks based on Maya
Necessary Skills:Maya
Preferrable Skills:After Effects / Nuke - ⑧ Designer
Work details:Designing Mecha / Character / BG, creating Concept Art / Lighting Boards
Necessary Skills:Photoshop / Illustrator
Preferrable Skills:Experince in using 3D Tools - ⑨ Pipeline Development Engineer
Work details:Constructing Pipeline and workflow of the studio / creating in-house tools and others
Necessary Skills:Programming experience with Maya or Python
Preferrable Skills:Knowledge in UE4 / Knowledge in C++ / English communicating skills - ⑩ System Engineer
Work details:PC initialization (Windows) / PC maintenance support / User Support / IT asset management and others
Preferrable Skills:General knowledge in DCC tools (Autodesk, Foundry, Adobe related tools) / Basic knowledge in infrastructure (Network, Storage) / Experience in management test for Windows Server / Basic knowledge in Linux / Basic knowledge in Python or UE4 - ⑪ Line Producer
Work details:Management of project budget and schedule and outsourcing and others *5 years of production experience is required
Qualification:Over 5 years of production experience
Preferrable Skills:English communicating skills - ⑫ Production Coordinator
Work details:Managing tasks and schedule for each sections of the production
Software Used & Skills:Microsoft Office / Google Tools(Spread Sheet / Document)
Preferrable Skills:Shotgun / Asana / English communicating skills
- ① BG Modeler
- Qualifications
- Experienced
- Working conditions
- Freelance contract (Gyomuitaku keiyaku) for each position.
NB: Negotiation possible for employee contract - Place
- Ichigaya studio, Tokyo (5min walk from Ichigaya station)
- Monthly salary
-
Experienced people
Between 200 000 and 600 000 JPY a month (more than 2 years' experience)
NB: The amount will be fixed according to experience and skills - Days off / Holidays
- Week-ends, National holidays, Summer vacation and New Year vacation
- Working hours
- 10:00 – 19:00 (one-hour break)
NB: These working hours can be modified according to the production schedule - How to apply
-
Please provide the following documents and contact us through this
Google form
- CV
- A record of your previous experience (if it applies)
- A portfolio/Demo Reel with work (videos or images) you have been involved in.