SOLA DIGITAL ARTS

RECRUITMENT

Wanted!!

As SOLA DIGITAL ARTS is currently working on a new and full CG animated series of "Ghost in the Shell SAC_2045", we are looking for the following positions. (Updated July 2, 2021)

BG Modeler

Work details
You should be able to organize yourself and deliver hard surface models, large scale environments, characters, vehicles and props
Work from concept artwork or photographic images
Create and deliver models that meet each creative and technical brief
Create UV's for all your assets that meet the standard of the Look Development and Texture department
Welcomed Talents
  • 3-5 years professional experience in the areas of model asset creation. Will consider outstanding talent and up and comers
  • Expert knowledge of hard surface and organic modelling techniques and topology, proper edge flow and polygon density, topological requirements of subdivision surface for both static and deforming models
  • An artistic background in drawing, painting, etc., is a plus.
The kind we want !
  • Self-motivated, strong communication skills and a team-player
  • Maintain a calm and professional demeanour in a deadline focused work environment
  • Promote a collaborative and enjoyable workplace influencing morale, fostering purposeful discussion and positive work ethic
  • Real world understanding of proportion, depth, scale, and physical space
Software & Skills
  • Maya,Substance Painter,Z-Brush,Mudbox,Mari
  • Perferreable Skills:Maya MASH,SpeedTree,Houdini procedural modelling knowledge is a plus.
Working conditions
Freelance contract (Gyomuitaku keiyaku) for each position.
NB: Negociation possible for a regular employee contract (Seishain)
Place
Mitaka studio, Tokyo (3min walk from Mitaka station) or Ichigaya studio, Tokyo (5min walk from Ichigaya station)
Monthly salary
  1. 1.Experienced people
    Between 200 000 and 600 000 JPY a month (more than 2 years' experience)
    NB: The amount will be fixed according to experience and skills
  2. 2.Inexperienced
    People graduated from a 3DCG school or having knowledge in 3DCG.
    To be discussed
Days off / Holidays
Week-ends, National holidays, Summer vacation and New Year vacation
Working hours
10:00 – 19:00 (one-hour break)
NB: These working hours can be modified according to the production schedule
How to apply
Please provide the following documents and contact us through this Google form
  • CV
  • A record of your previous experience (if it applies)
  • A portfolio/Demo Reel with work (videos or images) you have been involved in.

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Animator

Work details
General 3DCG animation work(Moction Capture base or Key frame animation)
Welcomed Talents !
  • Minimum 2-3 years of relevant experience in the animation industry
  • Background or experience in fine art which shows a thorough understanding of physical motion, weight, balance and form
  • Knowledge in 3D animation software and drawing skills are desirable
The kind we want !
  • Work closely with the directors, supervisors and leads in a team environment
  • Be open and professional about the feedback process and possible changes of direction during the animation process
  • Keep the characters in model and respect the design of the production
  • Create believable animations at the artistic and technical level, proposing genuine and unique acting and physics for each assignment aligned with the story, style, and context of the project
Software & Skills
  • Maya
Working conditions
Freelance contract (Gyomuitaku keiyaku) for each position.
NB: Negociation possible for a regular employee contract (Seishain)
Place
Mitaka studio, Tokyo (3min walk from Mitaka station) or Ichigaya studio, Tokyo (5min walk from Ichigaya station)
Monthly salary
  1. 1.Experienced people
    Between 200 000 and 600 000 JPY a month (more than 2 years' experience)
    NB: The amount will be fixed according to experience and skills
  2. 2.Inexperienced
    People graduated from a 3DCG school or having knowledge in 3DCG.
    To be discussed
Days off / Holidays
Week-ends, National holidays, Summer vacation and New Year vacation
Working hours
10:00 – 19:00 (one-hour break)
NB: These working hours can be modified according to the production schedule
How to apply
Please provide the following documents and contact us through this Google form
  • CV
  • A record of your previous experience (if it applies)
  • A portfolio/Demo Reel with work (videos or images) you have been involved in.

>>Click here for more jobs

Effect Artist

Work details
The FX team is responsible for creating all sorts of natural phenomena ranging from fire, dust, explosion, water, rain, and various other effects
Create FX elements / run shots with tools or setups made by your peers
Create tools/HDAs to speed up the workflow
Welcomed Talents
  • Proficiency in Houdini
  • Good understanding of lighting and basic knowledge of compositing in Nuke
  • General knowledge of Vex and knowledge of PYTHON is a PLUS
The kind we want !
  • Good Eye for details,scale and timing of FX
  • Excellent problem solving/troubleshooting skills
  • Communicate with the team members and solve issues or share your knowledge irrespective of your level
Software & Skills
  • Maya,Houdini
  • Perferreable Skills : Nuke,Vex,Python
Working conditions
Freelance contract (Gyomuitaku keiyaku) for each position.
NB: Negociation possible for a regular employee contract (Seishain)
Place
Mitaka studio, Tokyo (3min walk from Mitaka station) or Ichigaya studio, Tokyo (5min walk from Ichigaya station)
Monthly salary
  1. 1.Experienced people
    Between 200 000 and 600 000 JPY a month (more than 2 years' experience)
    NB: The amount will be fixed according to experience and skills
  2. 2.Inexperienced
    People graduated from a 3DCG school or having knowledge in 3DCG.
    To be discussed
Days off / Holidays
Week-ends, National holidays, Summer vacation and New Year vacation
Working hours
10:00 – 19:00 (one-hour break)
NB: These working hours can be modified according to the production schedule
How to apply
Please provide the following documents and contact us through this Google form
  • CV
  • A record of your previous experience (if it applies)
  • A portfolio/Demo Reel with work (videos or images) you have been involved in.

>>Click here for more jobs

Motion Capture Staff

Work details
General motion capture related tasks (Experience not required)
Preparation of data before to motion capture shooting, creating and modifying motion data, etc
Welcomed Talents !
  • Highly enthusiastic applicants who are interested in motion capture and wanting the chance to learn skills related
  • Experience in operating MotionBuilder, Shogun, Blade, and other tools
  • Experience in 3DCG animation production
The kind we want !
  • A person with high skills on communicating
  • A person who is gentle and and be polite character
  • A person who is highly responsible and finishes their task to the end
Software & Skills
  • Maya
  • Perferreable Skills:MotionBuilder,Shogun, Unity, UE4
Working conditions
Freelance contract (Gyomuitaku keiyaku) for each position.
NB: Negociation possible for a regular employee contract (Seishain)
Place
Mitaka studio, Tokyo (3min walk from Mitaka station) or Ichigaya studio, Tokyo (5min walk from Ichigaya station)
Monthly salary
  1. 1.Experienced people
    Between 200 000 and 600 000 JPY a month (more than 2 years' experience)
    NB: The amount will be fixed according to experience and skills
  2. 2.Inexperienced
    People graduated from a 3DCG school or having knowledge in 3DCG.
    To be discussed
Days off / Holidays
Week-ends, National holidays, Summer vacation and New Year vacation
Working hours
10:00 – 19:00 (one-hour break)
NB: These working hours can be modified according to the production schedule
How to apply
Please provide the following documents and contact us through this Google form
  • CV
  • A record of your previous experience (if it applies)
  • A portfolio/Demo Reel with work (videos or images) you have been involved in.

>>Click here for more jobs

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